I have been using heavily glisseq in my latests projects and as soon as the cpu load starts to get even closer to 50%, then I cannot open any glisseq plugin without causing lots of crunching...
My guess is that this is connected to some threading/multi-core issues. I dont recall that much crunching when I had a single core CPU. Even increasing latency doesnt do anything.
I had a similar issue with wavearts plugins until their latest release that "implements a new thread synchronization mechanism so that performance issues (graphics updating, slow responsiveness in particular circumstances) are avoided". Could the underlying issue be the same with voxengo plugs?
Erik.
