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Forums     Discussions     Announces, Releases and Discussions Voxengo Voxformer 1.3 released

Voxformer version 1.3 is now available for download.  Voxengo Voxformer is a multi-functional vocal channel strip plug-in in PC VST format.  This newer version introduces an RMS difference counter which displays the difference between the input and output RMS power which in turn allows you to do quick make-up gain adjustments.

The "Auto" quality mode has been added.  In this mode Voxformer automatically selects the Normal quality mode for real-time processing and the High quality mode for offline/bounce processing.  This version update also features several minor performance optimizations.

The most significant improvement of this update is a newly introduced de-esser algorithm type 2 which offers the user a totally different de-esser sound to that of the previously available de-esser algorithm.  Now, having two de-esser types it should be possible to get a good quality vocal de-essing in most situations.

Voxengo Voxformer features:

  • Two built-in vocal compressors
  • Switchable crossover
  • Gain reduction meters
  • 4-band equalizer
  • Real-time FFT spectrum analyzer
  • Asymmetric compression
  • Vintage saturation module
  • De-esser module (2 types)
  • Presence boosting module
  • Noise gate module
  • High quality mode
  • "A-to-B" comparisons
  • Mono-to-Stereo, Stereo-to-Stereo processing
  • Any sample rate is supported
  • Factory presets
  • 64-bit internal precision
  • Native assembler DSP code

Voxengo Voxformer VST is available on-line for USD 59.  For more information and downloads please visit the Voxengo web site: http://www.voxengo.com

Aleksey - thanks for the update !

A little off the subject...about the 64bit internal precision.  I'm using Sonar4 and Adobe Audition which both use 32bit float internal busses.  I'm thinking this is over kill, hehe - do I need to put a dithering plugin after your 64bit plugins so I don't loose too much if the app just truncates your extra precision?

Any thoughts about this - big deal or small deal ?  Don't worry about it ?


64bit processing is not an overkill.  It is needed so that little distortion happens during processing stage.  For a bus, 32 bit float is enough.  In either case, 32-bit floats enter and leave the plug-in, you do not have to do additional dithering.  To sum up, in my opinion processing (summing, multiplication, etc) should be done in 64bits, but for a pure transfer/storage 32-bit resolution is enough.

OK - thanks Aleksey.

Your 64bit plug-ins sound very good.  I meant that my concern about dithering down to 32bit from your 64bit processing was probably overkill...

It looks like I don't need to worry about it then.

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