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Forums     Plugins     Crunchessor Crunchessor 2.0 vs 1.x - Difference?

One last question Aleksey,

The Crunchessor 2.0 page only says this:

Version 2.0, 15-may-2008:

Initial public release.

Aside from the cool looking new gui, are there any other improvements?

I'm trying to decide if I should upgrade.


From Q&A:

"Version 2 of Crunchessor fully implements compression algorithm of version 1.  However, version 2 features a lot of “fine-tuning” applied to this algorithm, so in some cases version 2 algorithm may perform differently and usually better than version 1.  It should be also noted that preset format of version 2 is incompatible with version 1 presets, but both version 1 and version 2 plug-ins can be used in the same project without conflicting each other, allowing for a smooth transition from version 1 to version 2."

Beside that, it offers multi-platform support, multi-channel operation, mid-side processing, preset manager, and other additions - list is pretty long.

In fact, I see little reason not to upgrade as long as you like the sound of this newer version.

I would report some of the differences that *I* saw (like custom key filtering and a dry/wet mix control that I didn't see before in 1.x), but I would think that a definitive list, straight from the horse's mouth that's more comprehensive than...

Version 2.0, 15-may-2008:

* Initial public release. *more* than in order here.

Well, I understand.

Here is the full list (also included on the Crunchessor page):

Changes in version 2 over version 1:

  • Multi-channel support
  • Multi-platform support
  • Wet/dry mix
  • Custom key filter adjustments
  • Undo/redo
  • Routing matrix
  • Mid/side processing
  • Preset manager
  • User interface coloration
  • User interface re-scaling
  • Channel grouping
  • Plug-in instance naming
  • Selectable oversampling level
  • Bypass switch
  • In Gain control removed (it is superfluous)
  • Better metering

Thanks for the list...

I'm finding that I miss the Input Gain control though (in spite of its superfluousness).  It was useful when the raw track level is way too low.

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