AudioUnit for Mac (Mac AU) —
AudioUnit plugin for Mac OS X version 10.5 and later, universal binary. This download requires an AudioUnit-compatible host audio application to run.
VST for Mac (Mac VST) —
VST plugin for Mac OS X version 10.5 and later, universal binary. This download requires a VST-compatible host audio application to run.
VST for Win 32-bit (Win VST) —
VST plugin for 32-bit Windows and 32-bit host audio applications running on 64-bit Windows. This download requires a VST-compatible host audio application to run.
VST for Win 64-bit (Win64 VST) —
Same as Win VST, but for 64-bit host audio applications running on 64-bit Windows. If your host is 32-bit (e.g. Ableton Live 8, FL Studio 9), please use Win VST.
How to install Voxengo BMS
In order to install this product you will need to download its corresponding setup archive to the computer you are planning to use this product on (Internet connection is not required for the product to function).
For VST plug-ins on Windows platform:
You should unpack ZIP file you have downloaded into the "VstPlugins" folder, the one which is connected with the audio application you are using and where this application expects VST plug-ins to reside (it is also suggested to create the "Voxengo" or "Voxengo64" for 64-bit plug-ins sub-folder there, and unpack the archive there instead of the main "VstPlugins" folder).
For VST/AudioUnit plug-ins on Mac OS X platform:
You should open the DMG disk image and drag & drop the "component" (or "vst") package from it into the corresponding plug-in folder located in the "/Library/Audio/Plug-Ins/" folder on the harddisk (the "component" package should go to the "/Library/Audio/Plug-Ins/Components/" folder while the "vst" package should go to the "/Library/Audio/Plug-Ins/VST/" folder).
Note that you need to install AudioUnit plug-in for use in Logic Pro, GarageBand and other AudioUnit-compatible audio applications.
After this has been done you will need to order your audio application to rescan plug-ins, or if that option is unavailable you will need to re-start this application. Note that plug-ins cannot work without an audio application that hosts/loads them.