I have the following issue:
I have a MAX/MSP patch which uses several PS instances with multithreading/multiprocessor, which has run fine for almost a year (with no downtime)on several Quadcore machines (intel Q6600, asus mobo PC winXP).
Now I have a new machine (core i7 920, asus P6T mobo, winXP) on which the patch incidentally crashes the whole machine.
When I remove the PS instances from the patch, everything is fine.
The machine itself is stable (and not overclocked), according to several burnin/ benchmark tests that I have run for several DAYS.Also there are no heat issues.
Does anyone have experience with the core i7's?
Could it be the hyperthreading which is misunderstood by the multythreading of PS?
This could be a problem, since my new machine has 3 GB. My old machine also had 3GB, but I forgot to enable the 3GB switch. Do you think that disabling the 3GB switch in XP could also help fixing the problem.
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