gliseq3.2 crashes on loud blast, sometimes makes horrible noise with reaper 3.x.
its repeatable and im worried about how it makes unpredicatable loud blasts on crashing.
heres the dump files, repeatable, with a reaper project. you have to install freeg included:
i used to also have terrible cpu pops in reaper, unpredicatably, and turned out to be gliseq 2.x which was solved with v3.
I can't reproduce the crash. I see your project has a lot of other FX - some of them may generate a problem.
Anyway, the future GlissEQ update will include a fix that resolves loud pops that are caused because some other plug-ins can change floating point unit's state to something not usable by Voxengo plug-ins. Maybe that will help.
some other plug-ins can change floating point unit's state to something not usable by Voxengo plug-ins
is 3.3 have this fix? its not listed in the changelog.
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