I am using GlissEQ with an HTPC for music playback and not for mastering.
Are the Hi-Pass and Lo-Pass filters dynamic?
How does the bandwidth affect the Hi and Lo-Pass Filters? For example, if I use a Hi-Pass 24 Filter on the L & R channel, what should the bandwidth be for an actual 24 db/octave rolloff? Should it be 2? Can I change the bandwidth to make this a 48 db/octave rolloff?
I've also been tinkering with glissEQ for music playback. You can use it to do active crossovers the same way you would with Allocator, if that's what you're asking. Create bandpass with the appropriate lowpass filter and highpass filters.
The only reason it might not work for my application is because the routing doesn't seem to allow us to split an input signal to two different groups & outputs. But the filter/eq section itself is great.
If you can't use multiple instances of GlissEQ, you should be able to use another Voxengo plugin, such as the free Sound Delay plugin, to split the input signal. You don't have to use the plugin for any processing, just to split the signal prior to being used by GlissEQ. For example, in Sound Delay you could route Input A to Output A, B, & C and Input B to Output D, E & F. Now in GlissEQ, Inputs A, B, & C are identical and can be used for a three way crossover on the left speaker.
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