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Forums     Plugins     CurveEQ Delay Time In Samples?

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Hi Aleksey.

Could you please tell us the delay time, in samples, of the Curve EQ when in plain vanilla -- that is, no saturator or gear functions enabled?

My only workaround has been to put a Curve on each track of my kit, and though I look forward to the day when my CPU is able to take it, it's a little too cycle hungry for an everyday solution.  Sliding the track by a certain number of samples would be much easier (as a UAD user this sort of thing doesn't bother me a bit).

Cheers.


3072

If saturator buffering enabled in "?" dialog, add 512 samples.


Thanks, Aleksey.  That's a big help.

:)


Empty Planet, for example Samplitude detects that itself. so the next time you need to know how much compensation a plugin needs, just open it in samplitude and you will see.

Hey DaBug, how are things?

Well I'm afraid I don't have that gear, though it looks nice.  I'm working with SX, which I pretty much like.  I might consider cross-grading someday when I get a pocketful of cash.  At any rate, delay comp won't be an issue when the update with full compensation on all buses comes out.  We'll be laughing someday about how it used to be such a big concern....

:)

Cheers.


hehe, i didnt mean you should from now on use Samplitude, i just meant Samplitude auto-detects the delay a plugin produces and compensates it. as a sideeffect it tells you how much samples that delays is and you could then enter this value into cubase sx :) i am sure btw that there is a program out that measures the latency a plugin creates.

Regards.

This topic was created before release of the latest product version, and it may contain details irrelevant to this version.  Replying is disabled for this topic.